So, I wanted to see what I could come up with for a party who would chase the adventure in the Aaltonen Subsector. I made a random birth chart, rolled the starting planets and went to town.
I didn't buy equipment yet, but here they are, otherwise completed.
Ali MustafaStr 10 (+1), Dex 9 (+1), End 7 (0), Int 6 (0), Edu 10 (+1), Soc 4 (-1)
Athletics (Strength)-2, Battle Dress 0, Computer-0, Deception-1, Explosives-1, Gun Combat (Energy Rifle)-3, Gunner (Turret)-1, Heavy Weapons (Launchers)-0, Leadership-1, Life Science (Biology)-0, Melee (Blade)-2, Persuade-2, Social Science (History)-0, Stealth-1, Streetwise-1, Survival-0, Tactics (Military)-0
Cr102,000, TAS Membership, Enemy (Head of the Ibrahim Branch of The Syndicate)
A well-educated but poor child from Ibrahim, Ali looked to the stars, enlisting in the Imperial Marines. A fierce combatant, he was on the front lines of multiple planetary assaults, which eventually cost him his career after he was medically discharged after a particularly harrowing ordeal. Back home, as a result of his “taint of outsiders,” he found the only place he was wanted was the underworld, and even there only grudgingly. He never enjoyed his job, often showing mercy to those he felt did not deserve the fate they were receiving, including a down-on-his-luck former scout named McKay Mulroney. When ordered to murder Vesna Begovic, a beautiful psion from Aaltonen, Ali decided he had had enough. Instead, he warned Vesna and they escaped off planet.
White AgbohStr 4 (-1), Dex 9 (+1), End 4 (-1), Int 7 (0), Edu 12 (+2), Soc 7 (0)
Admin-0, Advocate-2, Animals-0, Athletics (Coordination)-1, Broker-1, Carouse-0, Comms-1, Computer-0, Deception-1, Drive (Wheeled)-0, Gun COmbat (Energy Pistol)-1, Leadership-1, Life Sciences (Biology)-1, Persuade-0, Steward-0, Streetwise-0, Trade-0, Vacc Suit-0
Cr32,000, Ship Shares (2), Contact (A Hiver Trade Representative)
Originally planning on becoming a Broken in his family’s Mwaban export business, White found that he really had no aptitude for it and family connections counted for nothing. He left the export firm and instead became a lawyer, which he showed considerably more ability for. One thing he did show a knack for was office gossip, and he parlayed some damaging information into some money and a promotion. Of course, this did not endear him to management. When times got tough for the firm, he was one of the first let go. At 34 years of age, he was at a bit of an existential crisis. He wandered the subsector, working odd jobs, notable with Harrison Holt, a Free Trader, and Vesna Begovic, a psion. He also spent considerable amount of time working with an enclave of Hivers. These experiences gave him a new philosophy on life, one grounded in cooperation and new experiences.
Cline NewbillStr 6 (0), Dex 7 (0), End 7 (0), Int 11 (+1), Edu 6 (0), Soc 6 (0)
Computers-0, Gun Combat (Energy Pistol)-2, Gunner (Turrets)-1, Mechanic-3, Medic-1, Melee (Unarmed)-1, Pilot (Spacecraft)-1, Seafarer-0, Steward-1, Vacc Suit-2, Zero-G 1
Cr56,000, Ship Shares (2), TAS Membership, Enemy (Ex-Naval Criminal), Enemy (Ex-Naval Criminal)
Retired Master Chief; Cr12,000/year
Cline hated being confined to the tunnels of Viitala. As soon as he was old enough, he joined the Imperial Navy, where he had a distinguished career. As a Master-at-Arms, he was the scourge of shipborne criminals, and his ships were renowned throughout the sector as some of the cleanest. Cline served on a diplomatic mission as an Admiral’s aide, which he considers the high point of his career. As an Able Spacehand, he attended EVA Training with Harrison Holt and much later in his career, helped McKay Mulroney in a bar fight.
Vesna BegovicStr 9 (+1), Dex 8 (0), End 7 (0), Int 5 (-1), Edu 10 (+1), Soc 8 (0), Psi 10 (+1)
Admin-0, Animals-0, Awareness-2, Broker-2, Clairvoyance-3, Comms-0, Drive (Wheeled)-0, Life Science (Psionology)-1, Medic-2, Persuade-3, Sensors-1, Stealth-1, Steward-0, Telepathy-0, Trade-0, Vacc Suit-0
Cr62,000, Ship Shares (2), Contact (Imperial Customs Office), Contact (Aaltonen Commerce Department), Contact (Mattilian Trade Bureau), Contact (Jokelainen Business Council), Ally (Psionic Mentor), TL13 Wafer Jack
Retired Psionic Acolyte; Cr 10,000/year
Vesna was prepared to spend the rest of her life as a broker with the Aaltonen Commerce Department until she was recruited by the Psionic Institute and found to have considerable psionic ability. She then developed her psionic powers, primarily within the business world, earning a strong reputation as a fair dealer. She had worked with White Agboh on several occasions. Vesna’s talents were always in demand and in some cases, not appreciated. After she cost the Ibrahim Syndicate’s leadership some money in a deal, she was marked for death. Only with Ali Mustafa’s help was she able to escape the planet alive.
McKay MulroneyStr 8 (0), Dex 7 (0), End 10 (+1), Int 8 (0), Edu 12 (+2), Soc 7 (0)
Animals-0, Astrogation-0, Athletics (Endurance)-1, Comms-0, Diplomat-1, Drive (Tracked)-0, Gun Combat (Energy Pistol)-0, Jack-of-all-Trades-1, Life Science (Biology)-1, Mechanic-0, Medic-0, Melee (Unarmed)-1, Persuade-1, Pilot (Spacecraft)-1, Recon-1, Sensors-1, Stealth-1, Streetwise-1, Survival-0, Vacc Suit-1
Cr60,000, Ship Share (1), Weapon, Contact (K’Kree), Contact (Aslan), Ally (Imperial Naval Intelligence), Rival (An Up and Coming Hotshot Scout)
McKay heard his King talk about the glorious empire the Takkulans had in ancient times and wanted to see it for himself. Denied entry into the Navy, he was drafted into the Scout Service. It turned out that McKay loved the Scouts. He spent a lot of time on the fringe of space and became a subject matter expert on different alien races from all different edges of the Imperium. His insight was very valuable to Imperial Intelligence and his star was rising. Eventually he had to peak. Filled with hubris, McKay failed to follow proper protocols when contacting a new race, inadvertently starting a small flare-up of hostilities. A younger scout came in and cooled things down, to McKay’s dismay. He was soon asked to leave the Service. He wandered around the subsector in a bitter haze, getting into bar fights, requiring the aid of Cline Newbill and even earned the anger of the Syndicate. Only Ali Mustafa’s intervention spared his life. He still harbors considerable resentment at his current status.
Harrison HoltStr 8 (0), Dex 8 (0), End (0), Int 14 (+2), Edu 11 (+1), Soc 7 (0)
Admin-0, Advocate-1, Computer-1, Drive (Tracked)-0, Engineer (Electronics)-1, Gun Combat (Energy Pistol)-1, Gunner (Turrets)-0, Jack-of-all-Trades-1, Mechanic-4, Persuade-1, Physical Science (Physics)-0, Pilot (Spacecraft)-1, Sensors-1, Stealth-1, Streetwise-0, Survival-0, Trade-1, Vacc Suit-1, Zero-G-1
Harrison left the crowded confines of Kemppinen to join the Imperial Navy. A fairly accomplished Mechanical Engineer, Harrison was able to take EVA training with CLine Newbill among his other duties and training. A moment of inattentiveness caused a deadly accident, which drummed Harrison out of the Navy as well as giving him a guilt complex he still holds to this day. He worked on a number of Free Traders, which helped him become one of the most accomplished mechanics in the subsector, but did nothing to assuage his guilt. In one of the trade missions, he met White Agboh, whose zen-like attitude helped a little bit. Still, every day Harrison thinks about the 85 engineers whose deaths he was responsible for.