Monday, May 9, 2011

The Cube: A "Realistic" Space Environment

BeRKA over at The Zhodani Base pointed me to a pretty funny comic about generating worlds using the semi-realistic tables found in GURPS Space.  It's funny because it's true.  Fours systems down and not a single habitable planet among the lot.  ALMOST got one with system 122, but the Standard-sized planet was 10 degrees too cold and became an Ice World.  Bummer.

For full context, check out Irregular Webcomic! (Linked above)
The nice part is that it is Traveller, so I don't need a Garden world to have a good time.  In those four systems, we've got civilization on over ten planets, moons, or asteroid belts.  One of them is a high-population world, some of them exceed the average tech level.

It's interesting to see how this plays out.  I could see the realistic system generation being kind of dull if the game was exploration based, but that is one aspect of the game I plan on ignoring completely.  The Scout/Survey organization won't have a whole lot of pure exploration to do.  I'll have to think of the right angle to play with them.

The rather large number of rebel/terrorist bases on the planet are kind of interesting as well.  I think the underlying theme of dissent might permeate the game.

Anyway, more to follow.